Archive for the ‘Links’ Category

TUTORIAL – creating perfectly tiling meshes in Zbrush for use in videogame environments

I defer writing content yet again, and instead send you Owen Shepherds site to look at his post, TUTORIAL – creating perfectly tiling meshes in Zbrush for use in videogame environments.

This tutorial walks you through a workflow that I have developed that allows you to create perfectly tiled normal maps on perfectly tiled lowpoly geometry, especially useful for cliff faces and rough stone surfaces.

Polycount Wiki

A huge collection of game art knowledge.

Ben Clark builds a giant

I’ve just stumbled across this lovely modelling tutorial where Ben Clark takes a sketch and builds a base model, sculpts it, builds new topology, UVs, bakes, textures and Rigs it.

The Making of the Giant

The Giant

links for 2008-05-11

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links for 2007-09-17

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links for 2007-09-06