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Windows shortcuts speed up your workflow

I was just re-reading some of the latest posts on Jon Jones site, and I came across his thoughts on using a folder of Windows shortcuts to other folders.

Yes Jon, Yes. That’s something a lot of people miss, and I curse myself for not mentioning it myself.

I’m working on a fairly massive project, and I’m working with ingame characters, and cinematic characters, and stand-in cinematic characters, and exported data, and raw exported data, and the game, and the tools, spread over different folders, drives and network drives. I know where everything is (most of the time), but navigating that by going up and down and across folders is a nightmare. Programs like 3DSMax often store the last 8 or 10 folders you worked with, but at this point in time Zbrush doesn’t, so the act of finding a model and it’s textures to load is annoying. Not hard, or impossible, just annoying.

Like Jon, I’ve got a folder on my desktop called Game Shortcuts, and in this folder I have shortcuts to all my common project folders.

Incidentally, Jons site is full of useful little (and large) workflow and productivity tips, well work adding to your feed reader.

Now, back to Photoshop for me.

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3dcreature site for games artists

Whilst browsing Polycount, dishing out advice with my uncalibrated moral compass, I stumbled upon a link to 3dCreature. You should pop along to it for a good look.

This website is aimed at being a quick stop-over for digital artists to check out cool art and update themselves on news that matter. The content on this site is mostly tailored towards character art. You can also find news about the games and film industry. Let’s just say that the content has been filtered and streamlined so you can surf more in less time.