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	<title>Comments on: GAFB: 03 - Introduction to Alienbrain</title>
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	<link>http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/</link>
	<description>Rick Stirling, games artist, designer, egotist and raconteur</description>
	<pubDate>Tue, 06 Jan 2009 08:14:40 +0000</pubDate>
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		<title>By: An overview of the alien brain at Game by design</title>
		<link>http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/#comment-12109</link>
		<dc:creator>An overview of the alien brain at Game by design</dc:creator>
		<pubDate>Sun, 19 Aug 2007 12:24:00 +0000</pubDate>
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		<description>[...] My good friend Rick Stirling has put up another in his series of &#8220;Game Art for Beginners&#8221;. This episode in the harrowing journey from polygonal wimp to digital maven is called &#8220;Introduction to Alien Brain&#8221;. For those that are not in the know, AlienBrain is a revision control system or &#8220;Asset&#8221; control system in this case, since it is aimed primarily at artists. [...]</description>
		<content:encoded><![CDATA[<p>[...] My good friend Rick Stirling has put up another in his series of &#8220;Game Art for Beginners&#8221;. This episode in the harrowing journey from polygonal wimp to digital maven is called &#8220;Introduction to Alien Brain&#8221;. For those that are not in the know, AlienBrain is a revision control system or &#8220;Asset&#8221; control system in this case, since it is aimed primarily at artists. [...]</p>
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		<title>By: An overview of the alien brain at Game by design</title>
		<link>http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/#comment-12110</link>
		<dc:creator>An overview of the alien brain at Game by design</dc:creator>
		<pubDate>Sun, 19 Aug 2007 12:23:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/#comment-12110</guid>
		<description>[...] My good friend Rick Stirling has put up another in his series of &#8220;Game Art for Beginners&#8221;. This episode in the harrowing journey from polygonal wimp to digital maven is called &#8220;Introduction to Alien Brain&#8221;. For those that are not in the know, AlienBrain is a revision control system or &#8220;Asset&#8221; control system in this case, since it is aimed primarily at artists. [...]</description>
		<content:encoded><![CDATA[<p>[...] My good friend Rick Stirling has put up another in his series of &#8220;Game Art for Beginners&#8221;. This episode in the harrowing journey from polygonal wimp to digital maven is called &#8220;Introduction to Alien Brain&#8221;. For those that are not in the know, AlienBrain is a revision control system or &#8220;Asset&#8221; control system in this case, since it is aimed primarily at artists. [...]</p>
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		<title>By: Introduction to Alienbrain - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/#comment-12092</link>
		<dc:creator>Introduction to Alienbrain - Game Artist Forums</dc:creator>
		<pubDate>Fri, 17 Aug 2007 12:30:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2007/08/16/gafb-03-introduction-to-alienbrain/#comment-12092</guid>
		<description>[...] Introduction to Alienbrain     As part of my ongoing series of Game Art For Beginners, I've written a beginners guide to Alienbrain. It's designed to get you through your first few days of using it in a studio environment   GAFB: 03 - Introduction to Alienbrain  Leave comments, Digg it if you want. Clicking the adverts makes me rich and I need a new helicopter. [...]</description>
		<content:encoded><![CDATA[<p>[...] Introduction to Alienbrain     As part of my ongoing series of Game Art For Beginners, I&#8217;ve written a beginners guide to Alienbrain. It&#8217;s designed to get you through your first few days of using it in a studio environment   GAFB: 03 - Introduction to Alienbrain  Leave comments, Digg it if you want. Clicking the adverts makes me rich and I need a new helicopter. [...]</p>
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