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	<title>Comments on: How many polygons in a piece of string?</title>
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	<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/</link>
	<description>Rick Stirling, games artist</description>
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		<title>By: Student Project - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-31407</link>
		<dc:creator>Student Project - Game Artist Forums</dc:creator>
		<pubDate>Thu, 29 Apr 2010 18:36:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-31407</guid>
		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]</p>
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		<title>By: A Few Words on Polys and Portfolios</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-31403</link>
		<dc:creator>A Few Words on Polys and Portfolios</dc:creator>
		<pubDate>Thu, 29 Apr 2010 14:56:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-31403</guid>
		<description>[...] artist Rick Stirling has some great articles on his blog about this topic. I recommend you read his answer to the &#8220;How many polys in my game&#8221; question and also his list of poly counts for characters in major games from the last 10 years.      Cancel [...]</description>
		<content:encoded><![CDATA[<p>[...] artist Rick Stirling has some great articles on his blog about this topic. I recommend you read his answer to the &#8220;How many polys in my game&#8221; question and also his list of poly counts for characters in major games from the last 10 years.      Cancel [...]</p>
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		<title>By: Plycount for New gen Games - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-23577</link>
		<dc:creator>Plycount for New gen Games - Game Artist Forums</dc:creator>
		<pubDate>Thu, 30 Oct 2008 13:11:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-23577</guid>
		<description>[...] How many polygons in a piece of string? (thanks, Rick).  There is no real answer to this often asked question without you being incredibly specific and at that point you&#039;ll have answered the question yourself. (And, really, some quick searching/google would probably have pulled up the tons of threads asking the same question and told you exactly that, you might want to try looking for answers before asking questions in future).  You could always just try simply looking at the models that come with games and the documentation that comes with their editors. Nearly all of the major titles come with editors and SDKs that allow you to open and view all of the existing game content.    __________________ &gt; My Portfolio &gt; Hull-Breach Lead Modeler &gt; Supporter of good crits. [...]</description>
		<content:encoded><![CDATA[<p>[...] How many polygons in a piece of string? (thanks, Rick).  There is no real answer to this often asked question without you being incredibly specific and at that point you&#8217;ll have answered the question yourself. (And, really, some quick searching/google would probably have pulled up the tons of threads asking the same question and told you exactly that, you might want to try looking for answers before asking questions in future).  You could always just try simply looking at the models that come with games and the documentation that comes with their editors. Nearly all of the major titles come with editors and SDKs that allow you to open and view all of the existing game content.    __________________ &gt; My Portfolio &gt; Hull-Breach Lead Modeler &gt; Supporter of good crits. [...]</p>
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		<title>By: Character Polygon Budget for Modern MMORPGs? - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-22875</link>
		<dc:creator>Character Polygon Budget for Modern MMORPGs? - Game Artist Forums</dc:creator>
		<pubDate>Sat, 27 Sep 2008 18:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-22875</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] that know if is just &quot; it depends&quot;.  Read this short article for an idea of what I mean: rsart &#8211; Rick Stirling, games artist » Blog Archive » How many polygons in a piece of string?  I am working of a fantasy MMO right now, and 1000-1500 is fairly standard (since you want to reach [...]</p>
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		<title>By: Game environemnts. - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-22801</link>
		<dc:creator>Game environemnts. - Game Artist Forums</dc:creator>
		<pubDate>Wed, 24 Sep 2008 20:38:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-22801</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] is pretty much a rsart &#8211; Rick Stirling, games artist » Blog Archive » How many polygons in a piece of string? question,  but this (for characters): rsart &#8211; Rick Stirling, games artist » Blog Archive » Yes, but [...]</p>
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		<title>By: universal poly count??? - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-21269</link>
		<dc:creator>universal poly count??? - Game Artist Forums</dc:creator>
		<pubDate>Sun, 29 Jun 2008 07:34:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-21269</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] props can do with insane low poly counts&#8230;  Rick Stirling wrote two articles on polycount too rsart &#8211; Rick Stirling, games artist » Blog Archive » How many polygons in a piece of string? rsart &#8211; Rick Stirling, games artist » Blog Archive » Yes, but how many polygons?  cheers    [...]</p>
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		<title>By: Questionnaire for people working in the games industry</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-17326</link>
		<dc:creator>Questionnaire for people working in the games industry</dc:creator>
		<pubDate>Fri, 25 Jan 2008 13:12:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-17326</guid>
		<description>[...] I think you should read my other article,  How many polygons in a piece of string [...]</description>
		<content:encoded><![CDATA[<p>[...] I think you should read my other article,  How many polygons in a piece of string [...]</p>
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		<title>By: Reference Thread - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-16802</link>
		<dc:creator>Reference Thread - Game Artist Forums</dc:creator>
		<pubDate>Tue, 15 Jan 2008 11:19:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-16802</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] Reference Thread       I&#8217;ve seen this type of thread in many other forums and thought it was a good idea to start here. Use it as an organized collection of reference links on any subject matter. Feel free to add posts with any links you find.  I&#8217;ll start things off with some links from around the forum and will update with more stuff later.  Environment Reference  <a href="http://www.opacity.us/" rel="nofollow">http://www.opacity.us/</a> &#8211; Abandoned Photography and Urban Ruins Thanks to snake85027 for the link.   Ornamental Building Trim  Rubble &#8211; Demolished Buildings Thanks to vkirchner for the links.   Inspirational Buildings Thanks to swartsz for the link.  Sci Fi Reference  <a href="http://cyberpunk.liber-mundi.org/index.php?lng=us" rel="nofollow">http://cyberpunk.liber-mundi.org/index.php?lng=us</a> &#8211; Cyberpunk 2021 Thanks to snake85027 for the link.  Weapon Reference Personal photo album gallery of DeicideNBF Thanks to Deicide for the link.   <a href="http://www.modelguns-worldwide.com/" rel="nofollow">http://www.modelguns-worldwide.com/</a> &#8211; Model Guns Worldwide Thanks to conman441 for the link.   <a href="http://www.deactivated-guns.co.uk/deactivatedguns.htm" rel="nofollow">http://www.deactivated-guns.co.uk/deactivatedguns.htm</a> &#8211; Deactivated WW1 and WW2 guns Thanks to conman441 for the link.   <a href="http://world.guns.ru/sniper/sn26-e.htm" rel="nofollow">http://world.guns.ru/sniper/sn26-e.htm</a> &#8211; Modern Firearms Thanks to conman441 for the link.   <a href="http://www.calguns.net/calgunforum/showthread.php?" rel="nofollow">http://www.calguns.net/calgunforum/showthread.php?</a> t=42409 &#8211; Colt 1911 Reference  BAR 1918A2 .30 Ref Pics Thanks to Headshot for the links.   1865 Navy Colt Reference Thanks to uber2002 for the link and reference.   Heckler &amp; Koch References  Veretta CX4 Storm .45ACP  Mossberg Model835 12Ga Camo Shotgun  Henry Golden Boy .44 Magnum  Winchester Model1300 12 Gauge Shotgun  Sig Saur P239 .357Sig  M1 Garand  Sheridan BlueStreak Pellet Gun  Mac 10 .45 Caliber  Colt Trooper .357 Magnum  Fiocchi Target Pistol  K38 Masterpiece  Taurus 9MM Kutrz Thanks to vkirchner for the links.   G36C References Thanks to bardur for the link.  Armour  Hundred and One Antiques Thanks to firestart for the link.   An article on the History of Medieval Armour Thanks to armorjohn for the link and article.  Articles  How many Polygons in a piece of string &#8211; “How many polygons should I be using in a character/vehicle/environment?” Thanks to Talon for the link and Rick Stirling for the Article.  Fabric Reference  <a href="http://www.henrikc.dk/camouflage/all.asp" rel="nofollow">http://www.henrikc.dk/camouflage/all.asp</a> &#8211; Camourflage uniforms of the world Thanks to Alchemist101 for the link.  Face Reference  Turnarounds  Expressions  Details  Character Reference Thanks to Alchemist101 for the links.  Muscle Reference  A collection of images and links  Human Reference All the Human Photo References and Textures 3D Artist Wants   Female Reference Thanks to Alchemist101 for the link.  Vehicle References  Belgian F16 fighter jet &#8211; High Resolution images Thanks to doylle for the link and images.   I&#8217;ll edit in a large selection of vehicle links later today.    __________________  .: Looking for entry level position :. [...]</p>
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		<title>By: rsart - home of Rick Stirling, games artist, designer, egotist and raconteur &#187; Blog Archive &#187; Yes, but how many polygons?</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-12166</link>
		<dc:creator>rsart - home of Rick Stirling, games artist, designer, egotist and raconteur &#187; Blog Archive &#187; Yes, but how many polygons?</dc:creator>
		<pubDate>Mon, 27 Aug 2007 13:10:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-12166</guid>
		<description>[...] Previously, I&#8217;ve explained that it is very difficult to answer the question â€śHow many polygons should I be using in a character/vehicle/environment?â€ť This doesn&#8217;t stop the question being asked however, so I thought I&#8217;d approach it in a different way - how many polygons have other games used? [...]</description>
		<content:encoded><![CDATA[<p>[...] Previously, I&#8217;ve explained that it is very difficult to answer the question â€śHow many polygons should I be using in a character/vehicle/environment?â€ť This doesn&#8217;t stop the question being asked however, so I thought I&#8217;d approach it in a different way &#8211; how many polygons have other games used? [...]</p>
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		<title>By: Game Polygon Counts - Game Artist Forums</title>
		<link>http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/comment-page-1/#comment-12140</link>
		<dc:creator>Game Polygon Counts - Game Artist Forums</dc:creator>
		<pubDate>Thu, 23 Aug 2007 09:42:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rsart.co.uk/2006/11/20/how-many-polygons-in-a-piece-of-string/#comment-12140</guid>
		<description></description>
		<content:encoded><![CDATA[<p>[...] rsart &#8211; home of Rick Stirling, games artist, designer, egotist and raconteur » Blog Archive » How many polygons in a piece of string?  Thanks, Rick   __________________ &gt; My Portfolio &gt; Hull-Breach Lead Modeler &gt; Supporter of good crits. [...]</p>
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